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 Cheshire Magic

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Truthseeker
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Cheshire Magic Empty
PostSubject: Cheshire Magic   Cheshire Magic EmptySat Feb 04, 2017 5:07 pm

Cheshire Magic F297ecfca4d4ad99052ef51093b70d0d

Skill Set Name: Cheshire Magic
Elemental Property: Dark, Nature
Stat Specialization: Utility - No specific stat, really
Skill Set Information: Cheshire magic is a very special kind of magic. From origins unknown, it has almost never been used, much less mastered, because of it’s madness-inducing effects. It allows the user to surpass the need for logic, breaking the laws of the world that others are used to. Cheshire magic can change the appearance and properties of the user or the area around them, allowing for some mind blowing effects.
Passives:
+This magic changes the user’s physical makeup to a degree, helping them with their fighting style. For Chester, this means that his body is lighter, and experiences reduced friction, allowing him much more mobility, but also allowing his opponents to fling him around much more easily.

Skill Set Strengths:
+ Aids the user in physical combat in many ways that wouldn’t be expected by other people, such as manipulating the physical properties of objects or people. This opens up several options for physical combat that weren’t available before.
Skill Set Weakness:
- Because of the nature of the magic itself, using it can lead to madness in the caster. Depending on the strength of the spell, this madness can range from temporary amnesia to complete insanity.



Technique Name: Variant Transform
Technique Rank F
Technique Focus Utility
Technique's Duration Indefinite
Technique Description: The user concentrates on their form, focusing on changing it. This spell causes the user to transform into another variant of themselves. The changes do not change anything stats-wise, but they do change hair color, height, weight, eye color and even gender. Chester has 4 main variants he can change into: Default, male, female, and cat.

1. Chester’s default form is ambiguous. In this form, Chester’s body is skinny and physically male. Chester is almost always in this form.
2. Chester’s male form is tall and has visible muscle on his body. Chester uses this form to be more intimidating.
3. Chester’s female form is very beautiful and curvacious. Chester uses this form for seduction and diplomacy.
4. Chester’s cat form ranges in body shape, but the fur is always black and pink. Chester uses this form to sneak around. Or if he just wants attention.


Technique Name: Friction Change
Technique Rank C
Technique Focus Utility - Can be used for attack
Technique's Duration 5 posts
Technique Description: Friction Change is a simple spell. Chester enchants a person or object, reducing or increasing the amount of friction is experiences. This can do anything from make things slide on solid concrete or make things stand completely still on slippery ice. If an object is ingested while enchanted by this spell, the enchantment passes on to the person who ingested it. When Chester activates the enchantment, the object or person begins to faintly glow purple, and little pink sparks are created when they step. They don’t do anything, it’s just an aesthetic effect.


Technique Name: Madness
Technique Rank B
Technique Focus Utility - Debuff
Technique's Duration Effects start immediately, and get worse until they resist the madness and remove it's effects. Effects stop growing at 5 posts, and then lasts for 1 post after that.
Technique Description: Madness is a... unique spell. Chester mutters words or makes a movement and influences one person to cause massive hallucinations. These hallucinations can range from voices in the head, to bugs under the skin, to otherworldly images and colors. These hallucinations start off as minor annoyances, but get worse as time goes on, eventually forcing the target to collapse under the pressure of the hallucinations. How much madness the victim experiences is based on the difference between Chester's attack and the victim's defense. If the victim's defense is higher than Chester's attack, then this spell doesn't effect them.

1st post - Hallucinations start small, like whispers, itching, or small flashes of light. They're not huge, but they're enough to be distracting. -5 to strength, speed, and defense. If the difference between Chester's attack and the victim's defense is between 0 and 25, this is as far as the madness reaches.

2nd post - Hallucinations grow, becoming louder and more prominent. The target will hear louder murmurs, feel annoying pokes around their body, and see the textures of objects warp. -10 to strength, speed, and defense at this point. If the difference between Chester's attack and the victim's defense is between 25 and 50, this is as far as the madness reaches.

3rd post - Hallucinations grow further, becoming distracting to even the most focused warriors. Voices grow to speaking volume, itching grows to crawling feelings, and colors start to change within the victim's sight. -15 to strength, speed, and defense. If the difference between Chester's attack and the victim's defense is between 50 and 75, this is as far as the madness reaches.

4th post - Hallucinations start to reach a pinnacle, but also the mind starts to become affected. Voices shout, insects crawl under the victim's skin, and the victim's vision starts to warp, making it hard to stand. -20 to strength, speed, and defense, and the victim starts to have... interesting thoughts. They vary from person to person, and can range from hysteria to alarming calmness. If the difference between Chester's attack and the victim's defense is between 75 and 100, this is as far as the madness reaches.

5th post - Hallucinations reach a peak. Voices scream, skin starts to burn, and the victim's vision starts to go dark, or become brighter. -25 to strength, speed, and defense, and the victim becomes stunned for 2 posts, including this one, falling to the ground in tears, laughter, or even just screams. If the difference between Chester's attack and the victim's defense is 100 or higher, then the victim succumbs to the madness, and it flows through for the full 6 posts.


Last edited by Truthseeker on Sun Feb 26, 2017 9:28 pm; edited 7 times in total
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Destiny

Destiny


Position : Weaver of Fate
Posts : 1533

Cheshire Magic Empty
PostSubject: Re: Cheshire Magic   Cheshire Magic EmptySat Feb 04, 2017 9:02 pm

All Below has been approved. you may add to it as you go. but the techniques must be approved first before use.

Truthseeker wrote:
Cheshire Magic F297ecfca4d4ad99052ef51093b70d0d

Skill Set Name: Cheshire Magic
Elemental Property: Dark, Nature
Stat Specialization: Utility - No specific stat, really
Skill Set Information: Cheshire magic is a very special kind of magic. From origins unknown, it has almost never been used, much less mastered, because of it’s madness-inducing effects. It allows the user to surpass the need for logic, breaking the laws of the world that others are used to. Cheshire magic can change the appearance and properties of the user or the area around them, allowing for some mind blowing effects.
Passives:
+This magic changes the user’s physical makeup to a degree, helping them with their fighting style. For Chester, this means that his body is lighter, and experiences reduced friction, allowing him much more mobility, but also allowing his opponents to fling him around much more easily.

Skill Set Strengths:
+ Aids the user in physical combat in many ways that wouldn’t be expected by other people, such as manipulating the physical properties of objects or people. This opens up several options for physical combat that weren’t available before.
Skill Set Weakness:
- Because of the nature of the magic itself, using it can lead to madness in the caster. Depending on the strength of the spell, this madness can range from temporary amnesia to complete insanity.



Technique Name: Variant Transform
Technique Rank F
Technique Focus Utility
Technique's Duration Indefinite
Technique Description: The user concentrates on their form, focusing on changing it. This spell causes the user to transform into another variant of themselves. The changes do not change anything stats-wise, but they do change hair color, height, weight, eye color and even gender. Chester has 4 main variants he can change into: Default, male, female, and cat.

1. Chester’s default form is ambiguous. In this form, Chester’s body is skinny and physically male. Chester is almost always in this form.
2. Chester’s male form is tall and has visible muscle on his body. Chester uses this form to be more intimidating.
3. Chester’s female form is very beautiful and curvacious. Chester uses this form for seduction and diplomacy.
4. Chester’s cat form ranges in body shape, but the fur is always black and pink. Chester uses this form to sneak around. Or if he just wants attention.
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Truthseeker
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PostSubject: Re: Cheshire Magic   Cheshire Magic EmptyWed Feb 15, 2017 1:29 pm

I added Friction Change and Weight Change when you can approve those again.
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Lolly Ze Kandi

Lolly Ze Kandi


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PostSubject: Re: Cheshire Magic   Cheshire Magic EmptyFri Feb 17, 2017 12:16 pm

The first one is good. but the second one seems like the Gravity Element[Which is a Fusion Element] they way you put it.
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Truthseeker
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Cheshire Magic Empty
PostSubject: Re: Cheshire Magic   Cheshire Magic EmptySun Feb 19, 2017 10:23 am

I fixed the flavor on weight change.
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Truthseeker
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Berries : 265,000
Posts : 201

Skill Sheet
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Cheshire Magic Empty
PostSubject: Re: Cheshire Magic   Cheshire Magic EmptyMon Feb 27, 2017 7:06 pm

Madness spell added
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