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| Shunkou - Primary Skill | |
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Kamina Newton
Berries : 10,500,000 Posts : 20
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Shunkou - Primary Skill Sun Mar 27, 2016 3:17 pm | |
| Name: Kaminari Fighting Style: Shunkou Element: Lightning Style: Martial Arts Description: The Kaminari fighting style, a battle path carved by Kamina Newton, uses the entirety of the body to fight, utilising a style that focuses on adaptability and being robust along with the usage of strong and hardened limbs. The blows themselves focus on powerful, quick strikes, akin to that of lightning, some of the stronger blows generating loud booming noises akin to that of thunder, the fighting styles namesake. As a refined martial art, Kaminari's blows tend to revolve around strong, calculated moves that use both of Kamina's arms and legs. Advanced uses of this technique involve storing and using the friction caused by these blows to generate lightning around her arms, adding elemental damage to the blows for added power. Special Abilities: [-] Can coat her limbs in electricity with varying degrees, which can be used for an assortment of effects. [-]Blows can generate powerful blasts of sound, akin to thunder, which can help disorientate opponents. [-]This is focused as an actual martial art and comes with the added effects of having those abilities, such as being able to make strong counters and blocks. [-]The basis behind the stronger techniques is being able to take on the properties that lightning holds by taking on various "Shunkou" stances, leading to an assortment of effects. [-]She can focus her energy into creating powerful blows, resulting in assortment of effects, such as ranged blasts of energy. - F Class Techniques:
Name: Kaminari Kenpou: Strike Rank: F Description: The blow itself isn't much more than a strong and calculated punch, what makes it unique is that it utilises the Kaminari Fight Styles' technique of generated a loud, cracking sound, akin to thunder after coming into contact. Strengths: + Generates a loud noise to help disorientate foes + Powerful blow
Weaknesses: - The main effect of the blow won't work if she doesn't into contact with anything - Limited to melee range - She's been trained to withstand the noise, but if she's suffering from other ill effects, it could lead to a less than pleasant time, such as if she had a headache, this would only amplify it. Duration: N/A Cooldown: 2 Posts
b]Name:[/b] Kaminari Kenpou: Straight Kick Rank: F Description: The blow itself isn't much more than a strong and calculated outward kick, what makes it unique is that it utilises the Kaminari Fight Styles' technique of generated a loud, cracking sound, akin to thunder after coming into contact. Strengths: + Generates a loud noise to help disorientate foes + The kick itself can be used in an assortment of fashions in a combo.
Weaknesses: - Melee only - Main effect won't activate unless contact is made - Kamina has to kick straight outwards, which means targets who are ducking down are more likely not to be hit. Duration: N/A Cooldown: 2 Posts
b]Name:[/b] Kaminari Kenpou: Reversal Rank:F Description:Taking on a temporary burst in speed, Kamina darts around an opponent, in a singular fluid motion, being able to take people off guard much more easily. Strengths: + Very fast maneuver + Leads to many openings as they don't come near enough to the enemy for them to retaliate
Weaknesses: - Non-offensive so she can't dish any damage out at them - If the opponent is perceptive or fast enough, they'll be more prepared for it - The opponent could anticipate this maneuver or could have some way of defending themselves from behind. Duration: N/A Cooldown: 2 posts
- D Rank:
Name: Kaminari Kenpou - Current Rank: D Description: Utilising speed and strength formed through her training, Kamina unleashes a barrage of four, fast punches, two from each fist. Strengths: +Multiple hits +Fast strikes
Weaknesses: -Targets one area, meaning if an opponent dodges, she wastes some of her strength. -Uses both of her arms, which means she can cause damage to worsen if one of her arms have been wounded. -Melee-only Duration: N/A Cooldown: 3 Posts
- D Rank:
Name: Kaminari Kenpou - Roaring Cannon Rank: C Rank Description: By focusing on executing attack consisting of pure force, Kamina thrusts both of her palms forward, performing a muscle blown attack which fires a shockwave in front of her. Strengths: +Ranged Attack - 30 Metres +Can destroy objects
Weaknesses: -Due to the pure strength held behind the attack, Kamina needs to recite the entire technique name as a form of charging it up. -Travels in a cylindrical shape -Can harm her comrades if they're caught up in the blast. Duration: N/A Cooldown: 3 Posts
- B Rank:
Name: Sunkou - Raijin Senkei - Dragon Wreath Rank: B Rank Description: By tensing the muscles along her arms and having them vibrate violently, Kamina charges up an insane amount of static in one go, allowing her to release and harness the power around her upper body. The lightning itself wraps around her arms and shoulders, covering them in a wreathe of lightning. Her fingers are covered in what looks like vicious teeth and her hands are covered in lightning that resemble the heads of the mightiest of lizards, dragons. Around her back and shoulders, drums that resemble those that Raijin wear form. With this technique active, Kamina can inflict passive lightning damage with her blows. For effect, she tacks on an extra adjective to her techniques to symbolise the elemental addition (ie. "Electric Current!") Strengths: +Upon release of the technique, Kamina unleashes a short ranged lightning technique that forms a pillar around her. +Grants passive lightning damage to her techniques.
Weaknesses: -The release of energy at the start of the technique means she can't use it without fear of hitting nearby comrades. -Due to the churning lightning that surrounds her body, she runs the risk of zapping nearby comrades too. -Due to the sheer amount of concentration needed to utilise this technique, if she finds herself unable to focus, through mental fatigue/exhaustion/etc, she'll be unable to perform the necessary set-up for the technique and be unable to use it Duration: 5 Posts Cooldown: 7 Posts
Last edited by Kamina Newton on Wed Apr 20, 2016 7:50 am; edited 3 times in total | |
| | | Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
| Subject: Re: Shunkou - Primary Skill Sun Mar 27, 2016 3:43 pm | |
| Okie doke, do we have a fellow Bleach fan here, perhaps? :p I like the theme of the style, but to be able to take half damage from melee as a default bonus is a bit too much (perhaps a later blocking technique) and melee is very general.
Kaminari Kenpou: Strike seems fine, but please specify what you mean by the unpleasant time among the weaknesses.
Honestly I don't see anything to complain about from the others. On a separate note entirely, I've been offering people another chance to boost themselves in rank or power. If that interests you (and you have a very smooth writing style which ought to benefit you) then please head on over and provide a sample RP (of the role you'd like) and maybe we can give you a kickstart,Kamina. Here's the link:Promotion? | |
| | | Kamina Newton
Berries : 10,500,000 Posts : 20
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Re: Shunkou - Primary Skill Sun Mar 27, 2016 4:45 pm | |
| ~Edited!
I appreciate the offer, but i'd prefer not to start off with any sort of immediate status. Is it possible to apply simply for the level buff? | |
| | | Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
| Subject: Re: Shunkou - Primary Skill Tue Mar 29, 2016 9:05 am | |
| I don't see why not. It was originally intended to be a way to fill out some of the titles out there, but I wanted to re-instigate it for the sake of boosting some of our newer members so they can get into the adventure easier. So, if you still wanted to offer a sample in whatever role you would like to be (entitled or otherwise) go right ahead. :)
As for your abilities, the skills themselves are fine to me. The only thing is, and I'm sorry I keep interfering with your default bonuses,but the replacement bonus of iron skin is a bit too overpowered. That's basically Tekkai which is a much higher level technique. I can allow a decent damage reduction via training (maybe even offering more damage reduction as her level increases) however having 'iron' as the base is too much. Think you might be able to shift that?Then we'll ship you out. | |
| | | Kamina Newton
Berries : 10,500,000 Posts : 20
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Re: Shunkou - Primary Skill Thu Mar 31, 2016 3:42 pm | |
| Added in new techniques from the new levels I gained. I also forgot about tekkai completely, sorry about that ^^;
For the change in effect, I'm not really sure what I could have put in there, so the one I currently have... it'll have to do! | |
| | | Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
| Subject: Re: Shunkou - Primary Skill Sat Apr 02, 2016 11:17 am | |
| Sorry, for my delay, first off I believe you have been handicapping yourself (or are still working on it and I am unaware). Each rank/tier you receive will offer 3primary skills (you have only the one for each following F :) ). But, on we go
Current I recently turned down someone's ability based off of too many strikes for too low a tier, however I like to offer some flexibility at a cost. I think as a lighting/thunder based skillset speed is a need, but for a tier D to do so many strikes with so little a cost is too much. As such I think 2 rapid strikes at 2 post cooldown is fine, but allow for 2 extra strikes per extra post of cooldown (to a maximum of 5 post cooldown with the full shebang).
Roaring Cannon seems strong,but still fairly low level. With that in mind (along with its large range) I would ask that you add an extra post to cooldown.
Dragon Wreath cool theme, but I think the petrification weakness is too specific (wouldn't occur enough to count) as such, perhaps as long as she cannot maintain focus (from concussion,mental attacks,exhaustion,or petrification) she cannot produce the same charge up vibrations required? If that's what you meant and I misread, then sorry. Also, what kind of extra damage are we looking at?Can you give me some sense of the boost offered?
How's that sound,Kami?
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| | | Kamina Newton
Berries : 10,500,000 Posts : 20
Skill Sheet Skill 1: Skill 2: Skill 3:
| Subject: Re: Shunkou - Primary Skill Wed Apr 20, 2016 7:51 am | |
| All of the above should be covered, my sole concern is that i'm not exactly following what you mentioned as me self-nerfing myself. Would you mind elaborating on what you meant, since I thought I was only allowed one primary skill. | |
| | | Lucky Wilshire
Position : Vice Admiral Berries : 23,080,000 Posts : 352
| Subject: Re: Shunkou - Primary Skill Wed Apr 20, 2016 4:34 pm | |
| Sorry for the wait, as I've been telling people I've had home renovations and have become rather sick for some time. Anyway, I think Current isn't quite aligning with what I had thought ,but I think it roughly shakes out.
Well, as I recently discussed with Marcel, I believe you earn 3 techniques for each rank (which can be divided between primary and secondary skills if you so choose). If you had a secondary skillset in mind, then by all means. I was just letting you know that you could have more techniques for each rank if this was where you would be putting your efforts and energy toward.
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