[Refer to the official Occupations List for any changes to this list.]
"It is Destiny that we have met here.. What are you? What defines your skill?"Here you may choose an occupation worthy of your character from the choices listed below OR you can create your own custom occupation to add to the list.. once your occupation has been added you may choose to eventually lock it for a fee of beli so no one else can take it from that locking point, onwards.
Each occupation has a unique feature, be it purely cosmetic or be it a little perk that may help you on the way to greatness. Either way this unique system is designed to give an extra boost and title to those who seek an occupation. On that note you may choose to have no occupation at first until the time is right. However, if you choose to wait you must find someone to learn that occupation from, Custom or on the list.
Occupation Title: (The name of occupation. Example: Blacksmith, Navigator, ect )
Description: (What the occupation does, type of skills, history, lure, ect.)
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Occupation Title: (The name of occupation. Example: Blacksmith, Navigator, ect )
Description: (What the occupation does, type of skills, history, lure, ect.)
The Swordsman is master of Swords in a chosen or many Various Blades and sword styles. They mainly deal with any type of sword and use Finesse, Strength or a bit of both to bring enemies to their knees.
The Marksman is a master of projectiles and studies in the ways of firing, Aiming and Quickness in order to become the best in the business. They often study a few different guns and projectiles to master them too the fullest extent.
The Navigator is the ships soul. Without knowing where to go and how to get there the life out on sea would be short lived and random. Without some sort of navigation the ship and its crew would die quickly at sea and thats why this Occupation is so important.
The Doctor is a must when it comes to life at sea, or life in general. The doctor uses wraps, herbs, and medicine to heal allies and prevent infection, among other things.
The fighter almost always uses their own body as a weapon. Some even upgrade their own power by using metal gauntlets and battle boots to project greater physical damage upon enemies in range.
The Musician uplifts allies with music and depresses enemies with tones of emotion. The Musician greatly boosts the moral of all those around when they play music. In battle they mostly use a variety of different weapons to take out those who wish to take them out.
Shipwrights repair ships and Buildings. They are looked up to as wonderful people who love to create all sorts of things. Ship wrights use whatever they want in battle but most like to show off their own personally built weapons.
Without Food everyone would perish. The Cook is honored far and wide and the best cooks are honored even more. Cooks produce some of the best food in the world to those around them. Some cooks have even produced a food that can boost allies skill in battle.
Berserkers have studied and trained in the arts of Pain, Misery and Bad Luck. They have the ability to resist pain and feel no emotion so that enemies learn to fear them. Most Berserkers wear heavy armor and carry large weapons to do as much damage as possible.
Priests come from any and every church, They are people that can have a great sense of honor and holy power. or they can be of darkness, using poisons and trickery to gain what they wish. They usually travel alone around the world looking for apprentices and those who are willing to join the cause, whatever that may be.
The Gaia's Guardian Is someone who has been born into a family who defends the world from demons, undead and all dark creatures. This Guardian Almost always uses a Sword or two while in battle. The odd thing about these Men and Women is Even though they defend the world from demons they almost always have characteristics of a demon like entity such as Crimson Eyes, Pointed ears and other odd abnormalities. All in all this Occupation is fast, Direct and to the point; People who mess with these people often get struck down in a puddle of crimson blood, Demon or no demon.
A tactician does not rely on instinct or bloodlust in battle, but rather their own disciplined skills and those of others. Although trained in varied combat forms for versatility's sake in a changing battlefield, a tactician's greatest strength lies in their proficient analysis of situations and people. In quick order they may gain an understanding of who they are allied with or whom they face to better benefit from or capitalize on the strengths or weaknesses of themselves and others.
An Intriguer isn't someone who is based on physical combat. An Intriguer uses other's feelings to create more pain than any sword could. They use their mind to control everyone around them like a game of chess, manipulation. A powerful Intriguer is said to be able to conquer a 100 islands without using his blade. These people are usually older because in order to do this Specialty they need a lifetime of Experience. When someone understands the ways of twisting life to their own reality they are able to walk in the footsteps of an Intriguer. The ways of the intriguer is different from Intriguer to Intriguer, It cannot be taught, only learned by going through life. When the Person reaches the point of Intriguer ship they sacrifice all feelings and most of all they sacrifice their most powerful weapon.
"If you battle in words against an Intriguer you are surely set to loose."From small bounties to large ones, the Bounty Hunter takes pride in snatching those wanted fellows and lasses up to get paid. The life of a Bounty Hunter is fun, Adventurous, and Very Dangerous; They take the simple and boring and transform it into and epic legendary status that is surely going to turn heads. They always take care of their weaponry and are sometimes absolutely obsessed with finding and using Legendary equipment. All and all this Occupation is for the brave beings that like the rush of adrenaline.
The Void Brawler is someone who was taught the old fighting styles of the Void Century from a master of the Void Fighting Styles be it someone of that era or someone its been passed down to. The Void Brawler is an expert in the ways of fighting and can even predetermine opponents moves before they happen if the enemy is a fighter. Basically the Void Fighter almost always has the advantage over normal fighters because of the sort of style they are taught. The Void Brawler is a master piece of fighting skill and beauty.
In the darkest corners of the world, during the Dark Ages, there were female warriors who called upon more dominant and lust-filled traits to introduce into battle. These women craved pain, and also craved dishing out pain to their opponents. Being this way gave them the power to turn what could be potentially excruciating pain into the greatest kind of pleasure. And just as well, making their opponents feel pain gives them the kind of pleasure only fighting could bring about, almost giving them more energy in a sense and giving them a far more potent sense of confidence, which meant intimidation. Even over the course of many centuries, these type of warriors remained to be few and far between, though they are very hard to forget once you meet them.
The blacksmith spends hours, days at the forge manipulating metals to create a weapon, armour--any metal contraption necessary. The whitesmith spends their time bettering the product of a blacksmith, polishing, sharpening, increasing the potency of the former's creations. But the greysmith? They assume the middle ground, or more accurately stated, they do it all. But a greysmith's expertise goes outside the realm of simple "smithing". They create, and they restore, enhance. Greysmiths put effort not only in metalworks, but all that they do.
From cold-hearted scoundrels who kill for sheer pleasure to Desperate men and Women in need of to make a living. Mercenaries answer to anyone's call-of-arms.. if it means another sack of gold and plenty to plunder. Although many mercenaries lack the loyalty and commitment of regular fighters, they often bring with them weapons and skills that are usually absent on the battlefield.
Earlymen worshipping the Primeval Entity known as "Amatsu-Mikaboshi" derived a primitive practice long forgotten by modern times used to channel primordial evil into promising young warriors, creating juggernauts of destruction and gore, warriors whose lust for carnage and innate savagery produced a style all their own. From a young age these inhuman gladiators are thought to wield large blades and rush headlong into the midst of conflict. With features resembling Direwolves of old a mix of black and white grown hair, enlarged bodies, pointed ears, and their cults unique pupils of multicoloured solid black opal. While in a frenzy due to their enhanced senses and physical abilities granted by this practice, these inhumans shrug off pain and bare fanged teeth, seeming drunk in the ecstasy called combat. The survival rate of these practitioners however is extremely rare due to their violent upbringing, but the masters of this deadly art seldom find equals.
An occupation as old as the gun itself. Not to be confused with a marksman the Gunslingers weaponry mainly relies on dual wielding small firearms (such as pistol) in close proximity areas compared to long range. Members in this group trained in eliminating multiple enemies enemies in a short amount of time with quick draw techniques. While it is possible for them to snipe opponents from a distance the have great difficulties firing weapons such as rifles or cannons. Not only that they are well versed in Gunkata enabling them to pull off gun tricks such as curving bullets and shooting 5 shots in seconds with one revolver.
A group of monks trained since ancient times, to master all forms of martial arts throughout the world. They traveled as nomads from sea to sea, learning of every martial arts fighting style known in the world and attempting to master them all. A mystic monk is an extremely skilled fighter who can master any form of martial arts in no more than a month of training after seeing it used just once. A mystic monk can effectively utilize haki infused with their fighting style making them a force to be reckoned with. Normal fighters stand little chance against them due to the fact that they can master an enemy's fighting style after sparring against them so long as its a form of martial arts.
The main product of Wano Country would be its Samurai. Nearly every man from childbirth is destined to become one of these mighty warriors. Well known for their swordsmanship all around the world, yet they are disciplined in many things. One does not simply pick up a katana and call themselves a Samurai. Being a Samurai is a way of life, and it is only taught to those who are willing to offer themselves to the sword. The main focuses are; honor, discipline, obviously the use of swords, as well as the basics of archery and navigation. Versatility is taught so that one is not only a devastation on the battlefield but in all aspects of life.