Technique Name: Battle of High Tide
Technique Tier: D
Technique Focus: Buff
Technique Element: Sound
Technique Duration: 3 Turns
Technique Description: A tune universally known as reminiscent of a famous battle of heroes. Even those unfamiliar with the story will feel their courage well up inside of them. It provides +6 to endurance and +3 to Speed, at 10 Meter Range.
Finale: Those affected will be overwhelmed with the memories of heroes. The stat buffs are changed to +8 in Endurance, +3 to Speed, +3 to Strength, and +2 to their Will Power.
Technique Name: Yuletide Past
Technique Tier: D
Technique Focus: Heal
Technique Element: Sound
Technique Duration: 3 Turns
Technique Description: A short set of notes that can call to mind the memories of Winter and family, for nonreligious reasons. Even those with more tragic backstories will be reminded of those who were kind to them in the past. +8 to Health for the duration of the skill. After it ends, if a target has received less than 8 damage, then the remaining health they recovered as a result of this tune will disappear. This skill affects all within 10 meters.
Finale: Targets are also given +2 to their Will Power. Half the leftover health will be added to their Health Points, instead of entirely disappearing.
Technique Name: Playroom Jazz
Technique Tier: D
Technique Focus: Debuff
Technique Element: Sound
Technique Duration: 2 Turns
Technique Description: This tune is a playful, discombobulating piece of music that can throw off a target's sense of balance and awareness. Because of its hectic, surprising nature, the ability lowers Speed by -5 and Endurance by -5, by throwing off their balance and focus. Canard is immune to the skills effects, as he knows the piece's composition, and won't be thrown off. Besides himself, the skill affects all those listening within 10 meters.
Finale: fThose affected find themselves further confused by the inclusion of 'Playroom Jazz' at the Melody's end. Their Speed falls by -7, Endurance by -7, and Strength by - 2.
Technique Name: Prelude to Tragedy
Technique Tier: D
Technique Focus: Debuff
Technique Element: Sound
Technique Duration: 3 Turns
Technique Description: The opening notes to a globally famous opera based on the downfall of a beloved Royal family in the East Blue. Its mournful, yet ominous impression can put a damper on just about anybody's spirits. 'Prelude to Tragedy' saps those who hear the song of -10 points of their Will Power. If their Will Power falls below 5 Points as a result, then all stats besides Health fall by -2. Their Will Power returns to normal following the duration's conclusion. Canard is immune to these effects as its caster. The tune's emotional influence will affect anyone else listening within 10 meters.
Finale: Those affected have their Will Power fall by -12. If Will Power reaches 0 or falls below it, then for the duration of the ability, they're unable to use any D-Tier techniques in addition to their stat drops.
Technique Name: Stage Light Tempo
Technique Tier: D
Technique Focus: Debuff
Technique Element: Sound
Technique Duration: 2 Turns
Technique Description: Those affected by Canard's exhibition of his playing speed have their speed increased by +3. Following the end of the piece, they're drained of -6 Stamina as a result of unknowingly overworking themselves. Canard is unaffected by both effects as the tempo is normal for his own mind. Others within 10 meters will be affected.
Finale: Stage Tempo skips over its inspiration. Affected characters are mentally caught up in the tempo, exhausting themselves mentally, and receiving a drain of -4 stamina per each of the 2 turns.