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| Go-go Moving Arsenal | |
| | Author | Message |
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Hiroko First Generation
Berries : 2,385,000 Posts : 147
| Subject: Go-go Moving Arsenal Fri Oct 06, 2017 4:20 pm | |
| Skill Mixture: Go-go Moving Arsenal Elements: Fire (Explosions) Character Tracker:http://www.jeweledseas.com/t1794-hiroko-s-tracker#10324 Skills Information: Hiroko was born as a human, however; after several experiments with his body, he was made a cyborg. Hiroko was equipped with several slots inside him where he keeps different weapons. This allows him to use several heavy weapons for mid-range combat and with mass destruction properties. While his body is not completely made of metal, his arms have been completely replaced with robotic parts as well as his legs, his respiratory system and the lateral parts of his chest area. Half his head and face (including his brain) were also replaced artificial versions of such area. Despite being heavily equipped, everything inside him is not visible to the basic human eye. His arsenal ranges from explosives to flamethrowers and even lasers and rockets. His weapons will usually be pulled from his arms, shoulders, legs or mouth. Passives:
- Artificial Visuals: Hiroko can change one of his eyes from it's normal green version to a bright red version. This allows him to see in the dark.
- Metal Lungs: Because his respiratory system is robotic, he can exhale a small amount of smoke and fire at will.
Skill Strengths:
- Huge versatility weapon wise. Hiroko is able to use many different weapons instead of using only 1 or 2.
- Massive destructive capabilities. This skillset won't do more damage to players compared to other skillets, however; because of the nature of such skill, destruction of bigger objectives such as houses or ships, etc is easier.
Skill Weaknesses:
- Low to none defensive techniques. This is an offensive skill set by nature and no defensive techniques can be learned.
- Dangerous for allies because of its destructive nature. It is not ally friendly and so it can damage allies easily.
- D Rank Techniques:
Technique Name: Go-go Handgun Technique Tier D Rank Technique Focus Attack Technique Element: None Technique's Duration Instant Technique Description: Hiroko quickly switches his hand for a little shotgun. The shotgun shoots a bullet with a 7 cm radius. This deals blunt or piercing damage to the enemy, depending on the result of the shot. This attack has a 20 meter range.
Technique Name: Go-go Pine Cone Technique Tier D Rank Technique Focus Attack Technique Element: Fire Technique's Duration Instant Technique Description: Hiroko opes a little gate in his hands or legs. From the gates, a pair of grenades pop out. These can be thrown up to 1 meters per strength point (other people can throw them as well). These explosives cause burning damage in a 2-meter radius and first degree burns. These explosives deal damage to Hiroko to his allies as well. These are only triggered with time or when sliced, however; it will usually be by time. They only last a few seconds before exploding. The power of these grenades, however; lies in the surprise factor since these grenades look like a pair of pinecones.
Technique Name: Go-go Flame Tongue Technique Tier D Rank Technique Focus Attack Technique Element: Fire Technique's Duration Instant Technique Description: Hiroko inhales and then exhales gas towards the enemy. When exhaling the gas, a little fire generator inside his mouth lights it, simulating a flamethrower. This causes second degree burns and burning damage to anyone inside the cone area. The cone starts in his mouth and grows up to 4 meters wide. This has a 8 meter range.
Technique Name: Go-go Bullet Barrage Technique Tier D Rank Technique Focus Attack Technique Element: None Technique's Duration Instant Technique Description: Hiroko switches both hands for little machine guns. These machine guns shoot up to 35 bullets total dealing heavy piercing and blunt damage (blunt if the enemy defense is at least 20 higher than the user's strength). The machine guns can pierce wood. This technique has a 20 meter range and can hit multiple targets. The user's attack is decreased by 5 while using this technique.
Technique Name: Go-go Finger Pop Technique Tier D Rank Technique Focus Attack Technique Element: None Technique's Duration Instant Technique Description: The user places his finger on a surface. A tinny gate opens and then shoots compressed fire (basically a little explosion). This little 40cm radius explosion attack pushes the enemy at least 3 meters away away (if the user's attack is higher than their defense) and deals blunt damage to the targeted area as well as causing 1st degree burns.
Last edited by Hiroko on Thu Oct 12, 2017 12:24 pm; edited 4 times in total | |
| | | Hiroko First Generation
Berries : 2,385,000 Posts : 147
| Subject: Re: Go-go Moving Arsenal Sun Oct 08, 2017 6:50 pm | |
| | |
| | | Nuxxon (Valentine)
Berries : 640,000 Posts : 67
| Subject: Re: Go-go Moving Arsenal Mon Oct 09, 2017 12:52 pm | |
| I'll check your skills later, but for now, there should be the same amount of weaknesses as there are strengths. If I forget to check over it again just ping me in discord (Nuxxon) and I'll have a look. | |
| | | Nuxxon (Valentine)
Berries : 640,000 Posts : 67
| Subject: Re: Go-go Moving Arsenal Thu Oct 12, 2017 12:34 pm | |
| Approved - Hiroko wrote:
- Skill Mixture: Go-go Moving Arsenal
Elements: Fire (Explosions) Character Tracker:http://www.jeweledseas.com/t1794-hiroko-s-tracker#10324 Skills Information: Hiroko was born as a human, however; after several experiments with his body, he was made a cyborg. Hiroko was equipped with several slots inside him where he keeps different weapons. This allows him to use several heavy weapons for mid-range combat and with mass destruction properties. While his body is not completely made of metal, his arms have been completely replaced with robotic parts as well as his legs, his respiratory system and the lateral parts of his chest area. Half his head and face (including his brain) were also replaced artificial versions of such area. Despite being heavily equipped, everything inside him is not visible to the basic human eye. His arsenal ranges from explosives to flamethrowers and even lasers and rockets. His weapons will usually be pulled from his arms, shoulders, legs or mouth.
Passives:
- Artificial Visuals: Hiroko can change one of his eyes from it's normal green version to a bright red version. This allows him to see in the dark.
- Metal Lungs: Because his respiratory system is robotic, he can exhale a small amount of smoke and fire at will.
Skill Strengths:
- Huge versatility weapon wise. Hiroko is able to use many different weapons instead of using only 1 or 2.
- Massive destructive capabilities. This skillset won't do more damage to players compared to other skillets, however; because of the nature of such skill, destruction of bigger objectives such as houses or ships, etc is easier.
Skill Weaknesses:
- Low to none defensive techniques. This is an offensive skill set by nature and no defensive techniques can be learned.
- Dangerous for allies because of its destructive nature. It is not ally friendly and so it can damage allies easily.
- D Rank Techniques:
Technique Name: Go-go Handgun Technique Tier D Rank Technique Focus Attack Technique Element: None Technique's Duration Instant Technique Description: Hiroko quickly switches his hand for a little shotgun. The shotgun shoots a bullet with a 7 cm radius. This deals blunt or piercing damage to the enemy, depending on the result of the shot. This attack has a 20 meter range.
Technique Name: Go-go Pine Cone Technique Tier D Rank Technique Focus Attack Technique Element: Fire Technique's Duration Instant Technique Description: Hiroko opes a little gate in his hands or legs. From the gates, a pair of grenades pop out. These can be thrown up to 1 meters per strength point (other people can throw them as well). These explosives cause burning damage in a 2-meter radius and first degree burns. These explosives deal damage to Hiroko to his allies as well. These are only triggered with time or when sliced, however; it will usually be by time. They only last a few seconds before exploding. The power of these grenades, however; lies in the surprise factor since these grenades look like a pair of pinecones.
Technique Name: Go-go Flame Tongue Technique Tier D Rank Technique Focus Attack Technique Element: Fire Technique's Duration Instant Technique Description: Hiroko inhales and then exhales gas towards the enemy. When exhaling the gas, a little fire generator inside his mouth lights it, simulating a flamethrower. This causes second degree burns and burning damage to anyone inside the cone area. The cone starts in his mouth and grows up to 4 meters wide. This has a 8 meter range.
Technique Name: Go-go Bullet Barrage Technique Tier D Rank Technique Focus Attack Technique Element: None Technique's Duration Instant Technique Description: Hiroko switches both hands for little machine guns. These machine guns shoot up to 35 bullets total dealing heavy piercing and blunt damage (blunt if the enemy defense is at least 20 higher than the user's strength). The machine guns can pierce wood. This technique has a 20 meter range and can hit multiple targets. The user's attack is decreased by 5 while using this technique.
Technique Name: Go-go Finger Pop Technique Tier D Rank Technique Focus Attack Technique Element: None Technique's Duration Instant Technique Description: The user places his finger on a surface. A tinny gate opens and then shoots compressed fire (basically a little explosion). This little 40cm radius explosion attack pushes the enemy at least 3 meters away away (if the user's attack is higher than their defense) and deals blunt damage to the targeted area as well as causing 1st degree burns.
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