Ultra Combo
Berries : 625,000 Posts : 33
| Subject: Smoking Petal - 燃焼 花弁 [WIP] Mon Oct 02, 2017 4:43 pm | |
| Skill Mixture: Smoking Petal Style Elements: Fire, Wind Character Tracker: Here Skills Information: Originating on one of the many Amazon islands, the sword style was banned due to it's destructive potential and unorthodox way of learning. The Smoking Petal earned its name as it abandons a normal fighting stance that most sword styles use and instead lets the user move as they wish, like a falling petal. Passives:
- Smoke Bearer - Any weapon that the user holds emits a faint smoke from it. If it's a sword, the smoke will seep from the scabbard.
- Universal - The particular style can be used with any weapon imaginable, even guns.
Skill Strengths:
- The user is very mobile and unpredictable
Skill Weaknesses:
- If distracted, the user puts themself in great danger, as once they start moving they can't stop.
- D Tier:
Technique Name: Kickback Technique Tier D Technique Focus Speed Technique Element: N/A Technique's Duration Instant Technique Description: The user shoves their foot into the ground and kicks off in the opposite dorection. They then land 8 meters from where they started, but they cannot use the skill again until they land again.
Technique Name: (Name of Technique) Technique Tier (Rank of Technique Etc.) Technique Focus (Defense, Attack, Speed, Etc.) Technique Element: (If any particular element is used.) Technique's Duration (For higher tiered techniques, please place your cool down's here as well.) Technique Description: (Here you should explain every mechanic of the attack. The damage caused, may it be bruising, breaking, degree of burn, and what role each stat plays in the equation if multiple stats are used.)
Technique Name: (Name of Technique) Technique Tier (Rank of Technique Etc.) Technique Focus (Defense, Attack, Speed, Etc.) Technique Element: (If any particular element is used.) Technique's Duration (For higher tiered techniques, please place your cool down's here as well.) Technique Description: (Here you should explain every mechanic of the attack. The damage caused, may it be bruising, breaking, degree of burn, and what role each stat plays in the equation if multiple stats are used.)
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