*Class F weapons and Armor can be created at any time for Free. Name: (Name of Equipment)
Owner: (Name of Owner)
Type: (What is it? A weapon? - A Sword or a Gun? Armor? - Helmet, Chest piece? Ect.)
Class: (What class is This Equipment?)
Length:(How long is it? (For Weapons Only)
Weight: (How heavy is it?)
Description: (What the weapon/armor does and looks like.)
Strengths:(For every one of these there needs to be an equal amount of weaknesses)
Weaknesses: (For every one of these there needs to be an equal amount of Strengths)
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- Code:
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[b]Name:[/b] (Name of Equipment)
[b]Owner:[/b] (Name of Owner)
[b]Type:[/b] (What is it? A weapon? - A Sword or a Gun? Armor? - Helmet, Chest piece? Ect.)
[b]Class:[/b] (What class is This Equipment?)
[b]Length:[/b](How long is it? (For Weapons Only)
[b]Weight:[/b] (How heavy is it?)
[b]Description:[/b](What the weapon/armor does, looks like, how much it weighs, how long it is, etc.)
[b]Strengths:[/b] (For every one of these there needs to be an equal amount of weaknesses)
[b]Weaknesses:[/b] (For every one of these there needs to be an equal amount of strengths)
*All attachments must be bought or found.
*The weapon/Armor it attaches to must have the attachment slots for it. Attachment Name: (Name of Attachment)
Class: (What Class is it?)
Type: (Is it used to attack or defend? or for Support purposes?)
Description: (What does it do? what kind of stuff does it add on to your Equipment?)
Strengths: (For every one of these there needs to be an equal amount of weaknesses)
Weaknesses:(For every one of these there needs to be an equal amount of strengths)
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- Code:
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[b]Attachment Name:[/b] (Name of Attachment)
[b]Class:[/b] (What Class is it?)
[b]Type:[/b] (Is it used to attack or defend? or for Support purposes?)
[b]Description:[/b] (What does it do? what kind of stuff does it add on to your Equipment?)
[b]Strengths:[/b] (For every one of these there needs to be an equal amount of weaknesses)
[b]Weaknesses:[/b](For every one of these there needs to be an equal amount of strengths)