"..It is Destiny that we meet here.. Please, Enter the Circle of Fate and accept the Awakening of your Soul.."Soul Jewels are known to be the center of Energetic power for the soul. It is said in the Ancient Texts that only a Weaver may unlock a Persons Soul Jewel but at the cost of something they treasure.
*You must be Level 5 in order to Unlock your Soul Jewel* However, You may roll as a part of your character creation process.
You are only allowed to Roll 2 times. You are able to pick from those two. If you have something that allows you to roll more- State it when you roll so no one gets confused. Jewel of Endurance: Gives the Soul greater Protection in battle and Grants the powers of lasting longer in battle, Sex, and everything that they do. (Permanent Boost: +10 Defense, +10 HP.)
Jewel of Power: Gives the Soul greater attacks in battle. (Permanent Boost: +20 Attack.)
Jewel of Heart: Gives the Soul greater and longer Life. (Gives the Soul the ability to heal themselves or another person from a deathly injury once per thread. Although, be warned, this ability ages the body when used over 15 times in a lifetime.)
Jewel of Speed: Gives the Soul greater Speed. (+20 Speed.)
Jewel of Strength: Gives the soul greater physical strength when using brute weapons and the power to carry more things. (+25 Attack When using Brute based weapons.)
Jewel of Finesse: Gives the Soul greater skill with Guns, Rapiers and other sharp to the point weapons such as Daggers. ( +25 Attack when using Finesse based Weapons.)
Jewel of Glory: Gives the Soul abilities when commanding allies and grants a boost whenever the soul takes control of the situation. (Gives the soul the ability to grant 3 Allies +10 Attack for the thread and the thread only- Once per thread. When the Soul takes a leadership position in battle the soul is given +20 Attack for the thread and the thread only.- once per thread.)
Jewel of Lovers: Gives the soul the ability of Charm. Ladies, Men, Animals all cant help but to fall for you. (Once Per thread the soul is able to make a player fall in love with them, of course, this only lasts until the thread is done and only works on those of lower level than the Soul using the ability. This also Does not work on higher levels and those with High Tier Soul Jewels. +20 Speed given to yourself against the being you used the Jewel of Lovers on.)
Jewel of Berserk: Gives the Soul the Brutal Ability of the Berserker. When the Soul falls asleep or gets knocked out they go on a horrible rampage, destroying all who had insulted the soul. (When the Soul gets knocked out or falls to sleep they are able to activate the Berserker within which does not feel any pain and gains +25 Speed, +25 Attack for 2 posts.)
Jewel of Ice: Gives the Soul the Beautiful Ability to Resist Ice and Cold. (The Soul is able to Survive up to -1000 Degrees F. Without getting cold. However, This comes with a Price, Fire Damage does double the damage.)
Jewel of Bright: Gives the Soul the Stunning Ability to Resist long term effects of Poison below their level and five levels above and Grants a Permanent +30 HP.
Jewel of Abyss: Gives the Soul the Ability to see through the Darkness and into the darkness. (Is able to see what dwells within the darkness, no matter how dark. They are able to navigate through pure darkness at will.)
Jewel of Nature: Gives the Soul the Amazing ability to Navigate Naturally through the Seas, Forests, Deserts, and Mountains, However, They become Completely lost in Cities and towns.
Jewel of Mountain: Gives the Soul the Sweet Ability to Breath in the Purest of air and is able to track anything they wish, If it was there.. It can be tracked. (Is able to Track Animals, People and anything else with perfect skill. Always Has the purest air running through their body which means Lack of Air in the Environment And other Air Like Circumstances do not effect this Soul.. however, They will drown underwater as normal and will feel the effects of high altitude.)
Jewel of Iron: Gives the Soul Great Skill when it comes to facing Magic based Users, They Naturally do more damage when up against these type of foes. (Gives the Soul +30 Attack when fighting Magick Based users.)
Jewel of the Sea: Those Who have the Soul Jewel of the Sea are able to Navigate Flawlessly through the Ocean as well as read the energy waves in all things. These Souls have a natural affiliation to the water element and when up against the element of Water they take half damage. The Incredible thing about these souls is they are able to breath under water and talk to any type of sea creature at will.
Jewel of the Weaver: Those who have the Soul Jewel of the Weaver are able to see into any Soul and see what kind they are. Weavers are the fore tellers of Fortune and whenever they are around they naturally lead their group to the treasures of the world. Those who have this soul are able to live forever and do not age past 25, However, That does not mean they cant be killed.. The downside of being a Weaver is those who drink the blood of a weaver are said to gain the weaver's abilities of Eternal life. Weavers are hunted for that reason so they keep hidden from sight and do not reveal their secrets to just anyone. (This Soul has the Ability to see a Technique coming and Dodge it before it happens. Twice Per Thread. The Weavers naturally heal from Illnesses, Poisons, and not fatal wounds at the end of threads. Weavers are also able to Unlock a persons Soul before the person reaches Level 5.)
Jewel of the Sky: Those who have the Soul Jewel of the Sky are able to take flight into the sky at will as far as they so desire.. However, In return for this famous feat the soul is cursed never to touch Gaia as long as they so live. They must levitate 3 inches at least at all times. Permanent +20 Speed.
Jewel of the Master: Those who have the Soul Jewel of the Master have been marked with the Universal Seal of Mastery where the Third eye is held. It is said this Soul comes around every once in a few thousand years in order to promote change the World for the Better ..or Worse. Either way this Soul's purpose is to get the wheels of the world turning. (This Soul Is able to strengthen themselves to higher levels once per thread for 6 posts. *+50 Attack & +50 Defense ~ OR +50 HP & +50 Speed Boost* OR They are able to save a single Soul from Death once per thread.)
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